RevLib is a comprehensive reverse engineering library which primarily deals with Point Cloud Processing, Converting Point Cloud to Mesh (Triangulation) and Mesh Processing. This C++ based library works well with noisy as well as unstructured data resulting in high quality mesh with uniform triangles. The mesh processing functionality offers you variety of tools to work with your meshes. RevLib generates meshes using parallel processed algorithms, leveraging the power of multiple cores on CPUs. This results in faster triangulation of large data sets. This library does not use any third party kernel or geometry library underneath and the library is portable as it does not use any OS specific classes/functions.
Mesh Boolean is a C++ based library developed for performing Boolean operations of triangular meshes. This library takes the input meshes and performs boolean operations such as Unite, Subtract and Intersect on the meshes.
Mesh Tools library offers a comprehensive set of operation for meshes for all your needs. This library developed in C++ can handle large meshes and has a small memory foot print. It can be easily integrated in to your product
Exchange by Prescient is the best in class reader/converter for STEP and IGES. Insta3D View leverages the power of multiple cores on modern multi-core machines and produce accurate results lightening fast. These are equipped with healers that take care of most of the problematic parts and makes them kosher for the applications to use.